knightquest: the crusade
"Knightquest: The Crusade" follows the story of Jean-Paul Valley during his tenure as Batman. He becomes increasingly violent and mentally unbalanced. He drives Robin away because he believes Gotham to be so tough that only violence could answer its criminals. In several issues Robin is left horrified as Jean-Paul ferociously attacks common criminals, often with a weapon
and sometimes nearly to death. This surge of violence puts pressure on Batman's relationship with Commissioner Gordon, who begins to distrust and fear the new Batman and eventually comes to realize he is not the same man he has known.
All of Jean-Paul's actions are compelled by "The System"; on numerous occasions, he experiences the ghosts of his father and the patriarch Saint Dumas giving him guidance and he is driven to near insanity by the time the saga ends. He repeatedly redesigns his Batman suit, adding more gadgets and lethal weapons, including metal claws, a laser, razor-sharp Batarangs and a flame-thrower. Eventually, he also adds a Bat-symbol, matching the one used for the series' logo. Valley becomes compelled by a desire to be a better Batman than Bruce Wayne, especially when he discovers his lack of interest in detective work caused him to make false assumptions about Catwoman. His questionable behavior climaxes when he encounters the serial killer Abattoir, who is keeping an innocent prisoner in a secret torture chamber: Jean-Paul purposely lets Abattoir die, thereby condemning the prisoner to death as well. Other villains Jean-Paul faces include Mr. Freeze, the Trigger Twins, Joker, Gunbunny & Gunhawk, the Tally Man, and Clayface; the most notable encounters are with Catwoman and the Joker, both of whom could tell Valley was not the original Batman.
and sometimes nearly to death. This surge of violence puts pressure on Batman's relationship with Commissioner Gordon, who begins to distrust and fear the new Batman and eventually comes to realize he is not the same man he has known.
All of Jean-Paul's actions are compelled by "The System"; on numerous occasions, he experiences the ghosts of his father and the patriarch Saint Dumas giving him guidance and he is driven to near insanity by the time the saga ends. He repeatedly redesigns his Batman suit, adding more gadgets and lethal weapons, including metal claws, a laser, razor-sharp Batarangs and a flame-thrower. Eventually, he also adds a Bat-symbol, matching the one used for the series' logo. Valley becomes compelled by a desire to be a better Batman than Bruce Wayne, especially when he discovers his lack of interest in detective work caused him to make false assumptions about Catwoman. His questionable behavior climaxes when he encounters the serial killer Abattoir, who is keeping an innocent prisoner in a secret torture chamber: Jean-Paul purposely lets Abattoir die, thereby condemning the prisoner to death as well. Other villains Jean-Paul faces include Mr. Freeze, the Trigger Twins, Joker, Gunbunny & Gunhawk, the Tally Man, and Clayface; the most notable encounters are with Catwoman and the Joker, both of whom could tell Valley was not the original Batman.
knightquest: the search
"Knightquest: The Search" follows Bruce Wayne and Alfred Pennyworth's search for Jack Drake and Shondra Kinsolving, the father of the current Robin and the physical therapist with whom Bruce Wayne had fallen in love during his rehabilitation sessions respectively.
Their investigation leads them to the Caribbean and then Great Britain. Kinsolving's brother-by-adoption Benedict Asp kidnapped her to use her special powers to kill people at a distance. Asp demonstrates this new form of mass murder on a small English village. When Bruce Wayne finds Kinsolving, he finds himself caught in the middle of a telekinetic tug-of-war between Asp and Kinsolving. The battle climaxes with her refocusing her energy to defeat Asp; as a side effect of the energy, Bruce's broken spine becomes healed. However, the drugs forced onto her by Asp, combined with the effects of the fight with Asp, reduce her mind to that of a child as Shondra's traumatised mind regresses to the past to escape her unhappy present, and Wayne reluctantly puts her into a mental institution.
Bruce eventually leaves England to return home to a civilian life in Gotham, but Alfred remains in England, not wanting to see Bruce Wayne damage his body further. He does not return to Gotham until a while later, when Dick Grayson persuades him to come back.
Their investigation leads them to the Caribbean and then Great Britain. Kinsolving's brother-by-adoption Benedict Asp kidnapped her to use her special powers to kill people at a distance. Asp demonstrates this new form of mass murder on a small English village. When Bruce Wayne finds Kinsolving, he finds himself caught in the middle of a telekinetic tug-of-war between Asp and Kinsolving. The battle climaxes with her refocusing her energy to defeat Asp; as a side effect of the energy, Bruce's broken spine becomes healed. However, the drugs forced onto her by Asp, combined with the effects of the fight with Asp, reduce her mind to that of a child as Shondra's traumatised mind regresses to the past to escape her unhappy present, and Wayne reluctantly puts her into a mental institution.
Bruce eventually leaves England to return home to a civilian life in Gotham, but Alfred remains in England, not wanting to see Bruce Wayne damage his body further. He does not return to Gotham until a while later, when Dick Grayson persuades him to come back.